VR glasses are increasingly popular, but they have usually been heavy and oversized -- until now. Large-area microdisplays are expected to change that, because they make it possible to produce ergonomic and lightweight VR glasses. The new OLED displays now reach very high frame rates and achieve extremely high resolutions with "extended full HD."

The image is crystal clear, and you feel as if you are really walking through the incredible worlds that your VR glasses are conjuring up around you. Until now, however, these glasses have usually been rather heavy and bulky. That is mainly due to the display, which is the key component in every pair of VR glasses. Commercially available VR glasses generally use displays designed for the smartphone market. These displays are cheaply available and employ simple optics to provide a wide field of view. The disadvantage is that they produce pixelated images because of their limited resolution and insufficient pixel density. Modulating LCD and LCOS microdisplays are also used. These are not self-illuminating, however, i.e. an external light source is necessary. In order to produce VR glasses that are light and ergonomic, some manufacturers are therefore already focusing on OLED microdisplays. These are based on organic light-emitting diodes, which are integrated onto a silicon chip and are self-illuminating. As a result, they are energy-efficient and yield very high contrast ratios >10,000:1. In addition, the fact that there is no need for a backlight means that they can be constructed in a simpler fashion, with fewer optical components.

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